Taratorkin Official
For publishers

Independent games studio · est. 2020 Indie games studio · 2020

We make mobile games
people come back to.

Hyper, hybrid & casual titles — designed, built, and operated by a four-person full-stack team. Easy to learn, hard to put down.

29
Titles shipped
10M+
Downloads
2020
Studio founded
01 · Portfolio

The work

29 titles · collaborations, studio releases & prior team credits

Magic Box Defender — cover art

Magic Box Defender

Tower defense style action. Defend your realm with magical powers.

Battle Gangs — cover art

Battle Gangs

Action / strategy hybrid. Lead your gang to victory in street battles.

My Cinema World — cover art 5M+ downloads

My Cinema World

Simulation/management for cinema fans. Build and manage your dream cinema empire.

Kings Landing — cover art 100K+ downloads

Kings Landing

A strategy/management title. Rule your kingdom and expand your territory.

Word Maker: Words Games Puzzle — cover art 5M+ downloads

Word Maker: Words Games Puzzle

Word Maker — a word game app. Challenge your vocabulary with fun puzzles.

Food Battles — cover art

Food Battles

Competitive cooking arcade. Battle chefs in fast-paced culinary challenges.

Yard Wars — cover art New

Yard Wars

A backyard zombie duel - grab zombies, toss them over the fence and wreck your neighbor’s house.

Ricochet Rivals — cover art New

Ricochet Rivals

A 1v1 saloon gunfight - bounce bullets off the walls and knock your rival’s hat off.

Stone Smash — cover art New

Stone Smash

A 1v1 tower duel — smash the rival stone tower with volcano rocks before the eruption ends.

Climb & Grab — cover art New

Climb & Grab

A 1v1 climbing race up an ancient shaft - dodge rocks, blast your rival and grab the golden idol.

Deadweight — cover art New

Deadweight

Real-time ragdoll duel — blast bodies onto the bomb and shove it onto the rival tower.

Kickback — cover art New

Kickback

Turn-based gold duel — hit hard to cash in, but every hard hit feeds your rival.

Lodestone — cover art New

Lodestone

Turn-based magnet duel — snap the iron, weld your claim, outscore your rival.

Wrecking Duel — cover art New

Wrecking Duel

Turn-based tower duels — break the supports and drop your rival’s tower first.

Roach Hunter: Pest Control — cover art

Roach Hunter: Pest Control

Hunt mutated cockroaches, unlock weapons, and save your home from infestation.

Harbor Keepers — cover art

Harbor Keepers

Tower defense — protect your island from pirate invasions.

Time To Chill — cover art

Time To Chill

Merge cocktails and unlock stylish tropical destinations.

Colony Defender — cover art

Colony Defender

A light strategy. Manage a growing settlement, build units from cards, and survive monster waves.

Space Trouble 3D — cover art

Space Trouble 3D

Fast-paced space runner with explosive obstacles.

Balloon Travel 3D — cover art

Balloon Travel 3D

A relaxing balloon arcade. Float through beautiful landscapes.

Virus Runner — cover art

Virus Runner

Dynamic runner with progression. Evolve and survive.

Nile Valley: Farm Adventure — cover art

Nile Valley: Farm Adventure

City builder with idle farming, set in ancient Egypt.

Prismatrix — cover art

Prismatrix

Puzzle / arcade experiment. Solve colorful challenges.

Cross Stitch Coloring Art — cover art

Cross Stitch Coloring Art

Cross-stitch coloring art for casual creativity.

Cross Stitch Coloring Mandala — cover art

Cross Stitch Coloring Mandala

Mandala cross-stitch coloring with calming progression.

Cross-Stitch: Coloring Book — cover art

Cross-Stitch: Coloring Book

Relaxing pixel-art cross-stitch coloring book.

Rage Of Giants — cover art

Rage Of Giants

Island wars and giant battles. Unleash epic destruction.

Frontline: Steel and Blood — cover art

Frontline: Steel and Blood

Strategy title — external listing. Command your army.

Listing ↗

02 · Studio

Built like a bigger studio

Taratorkin Official is an independent mobile games studio. Since 2020 our four-person core team has designed, prototyped and shipped hyper, hybrid and casual titles, from the first playable build to long-term live-ops.

Our founder shipped prototypes for CrazyLabs, so we build to publisher quality bars from day one: 4-week sprints, Android and iOS builds, UA creatives included.

AI is part of our pipeline for creative variants, balance passes and UA hooks. Every AI-made output is benchmarked against a human-made baseline before it ships.

  1. 01

    Rapid prototyping

    Quick, playable prototypes that validate core loops

  2. 02

    Production & polish

    Robust Unity pipelines with great art direction

  3. 03

    Live-ops & support

    A/B testing, events, retention optimization

  4. 04

    Monetization

    IAP economy, rewarded ads, fair player experience

  5. 05

    Data-driven development

    Analytics-informed decisions for retention & growth

  6. 06

    Full-cycle development

    From concept to launch with live-ops support

The four people behind every title

Portrait of Alexander

Alexander

Founder · Lead Developer · Game Designer

Portrait of Illia Okolskyi

Illia

Senior Unity Dev · Team Lead · Game Designer

Portrait of Eduard Stepanysko

Eduard

Unity Developer · Live-ops specialist

Portrait of Vitaliy Ovsyanikov

Vitaliy

3D Artist · Animator · Level Designer · Game Designer

Publishing or scouting prototypes?

4-week sprints, dual-platform builds, UA creatives included. See how we work with publishers.

Read the pitch ↗
03 · Contact

Let's talk

LinkedIn ↗

Partnerships, publishing, or listing your game — we answer every serious email.